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Computing – Year 6

Digital Literacy

Online Safety 



  • Children demonstrate the safe and respectful use of a range of different technologies and online services.
  • They identify more discreet inappropriate behaviours through developing critical thinking, e.g. 2Respond activities. 
  • They recognise the value in preserving their privacy when online for their own and other people’s safety.

Information Technology 


Test Adventures 


  • Children readily apply filters when searching for digital content. 
  • Children are able to explain in detail how credible a webpage is and the information it contains.
  • Children can compare a range of digital content sources and are able to rate them in terms of content quality and accuracy. Children use critical thinking skills in everyday use of online communication.
  • Children make clear connections to the audience when designing and creating digital content. The children design and create their own blogs to become a content creator on the internet, e.g. 2Blog.
  • Children are able to use criteria to evaluate the quality of digital solutions and are able to identify improvements, making some refinements.

Computer Science 





  • Children are able to turn a more complex programming task into an algorithm by identifying the important aspects of the task (abstraction) and then decomposing them in a logical way using their knowledge of possible coding structures and applying skills from previous programs.
  • Children test and debug their program as they go and use logical methods to identify the cause of bugs, demonstrating a systematic approach to try to identify a particular line of code causing a problem.
  • Children translate algorithms that include sequence, selection and repetition into code and their own designs show that they are thinking of how to accomplish the set task in code utilising such structures, including nesting structures within each other. Coding displays an improving understanding of variables in coding, outputs such as sound and movement, inputs from the user of the program such as button clicks and the value of functions.
  • Children are able to interpret a program in parts and can make logical attempts to put the separate parts of a complex algorithm together to explain the program as a whole.
  • Children understand and can explain in some depth the difference between the internet and the World Wide Web. 
  • Children know what a WAN and LAN are and can describe how they access the internet in school.